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This post is about my work at The Metamakers Institute! It originally appeared here.
Over the past few years game design has become a bigger and bigger part of my everyday research focus, and the more I find out about it and try it out for myself, the more fun I find it. Thinking about systems, communicating ideas, encouraging or discouraging behaviour, balancing strategies, leaving surprises for people to find—all of these things make design games a really rewarding creative activity. The last five years have seen some really important steps towards making game design more accessible to…